Computer Graphics
|
Location: Building 6, Room 106
Time: Sun. Tues. Thurs 11:00-12:00
Lab: Tues. 12:00-01:00
Introduction
This course introduces the students to computer graphics techniques and algorithms. It will emphasize on raster graphics hardware, generation of 2D primitives, 2D and 3D transformations, specification of windows and view ports. For further understanding of how computer graphics algorithms are applied, students will write software for 3D object definition and representation, hidden surface removal and shading.
The software needed is OpenGl
Textbook: F. S. Hill, Computer Graphics using OpenGL, 3rd Ed., Prentice Hall, 2007, ISBN 0023548568.
Course Content
Course Syllabus..Click here
Chapter 1: Introduction to computer Graphics
Chapter 2: Graphics System HW & SW
|
آخر تحديث
10/1/2017 2:01:42 AM
|
|
|